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Evolve stage 2 hunters
Evolve stage 2 hunters







evolve stage 2 hunters

It's difficult to wrangle 4 people, vs playing by yourself. If you are new to Evolve, you will find that playing Hunter is hard. Each Monster plays differently, so coordinate with your team around your foe. It's important for everyone to be doing their job, and to be aggressive. It's on a fairly short CD so don't be afraid to use it.Īs a team, stick together. The Shield Burst can be used to help save a Medic, or to let an Assault chump block a powerful attack for his team without taking damage. The support does the 2nd most amount of damage, so while you aren't using your support utilities, you should be firing on the Monster. It's your job to, well, support the team. Use the Healing burst to save someone from death, or more importantly to keep yourself alive. If your team is fully healthy, then you can switch to doing damage, but it's really just better to constantly heal. Walk around and use your Jetpack Boosts to flee the Monster. You should spend every single moment healing. Don't use it every time it's off cooldown. For the Planet Scanner, only when you are completely lost to where the Monster is, you know where he is and absolutely need the speed boost and direction. During a dome fight, you should be alternating between damage, and slowing the Monster so the Assault can do his job. All Trappers have some way to keep the Monster in place, or slowed down. You do ♥♥♥♥ for damage, so don't bother unless there is nothing else to do.

evolve stage 2 hunters

If you are being focused, or are about to block a heavy attack, pop the Defense Matrix. You should block attacks for your Medic and Support, and they can keep you alive. You should be in the Monster's face, trying to draw it's fire. During reload times, switch weapons to keep up DPS. You should ALWAYS be doing damage to the Monster. You have the simplest and one of the most important jobs. Here I will break down the roles of each class during combat.Īssault. The Monster is big and powerful, but isn't as strong as you might think.

evolve stage 2 hunters

It will give you the Monster's current direction, which will help you determine what angle you should move at. In times like this where you want to cut the Monster off, the Planet Scanner is a valuable tool. If you just follow the tracks, however, you'll never find him. You should move North-west to cut the Monster off and find him. The Monster cannot go back the way he came without running into you, meaning that the Monster will have to head South-West. The tracks are located on the very right side of the top half, moving North. Imagine you are following Monster tracks. Use your map (default "tab") to predict the Monsters movements. The Monster moves a hell of a lot faster than you do. It doesn't do ♥♥♥♥♥♥♥♥♥ if you caught the Monster, if he brings you down without a fight.Īnd one last message that can make the difference between finding the Monster and playing running simulator. This includes not throwing a Dome if you're the only one in it. Never show up to a fight against a Monster alone. Use pings (default q) to tell your team where to go. If you run off because you know where the Monster is, tell your team. This will tell your team where it is.Īnother thing to keep in mind is that 4 Hunters are a match for one Monster. Or better yet, if you see a Monster, PING IT. Do NOT shoot a fleeing Wraith, Meteor Goliath, or Goliath. In combat, some abilties of Monsters regenerate faster. Keep in mind that ALL monsters have a combat mode. In Evolve Stage 2, Monsters have INSANE armor regen outside of combat, so you need to stay aggressive in the Dome. The Hunters win by killing the enemy Monster, or if time runs out. 4 players who run around to track down and (hopefully) kill the enemy Monster. The Hunters are a team of 4 humans (or mostly-humans.









Evolve stage 2 hunters